top of page

VR Cyber Ninja

UE4_White.png
No shoes, please.

TRY IT FOR FREE!

QUEST & PC DEMO NOW AVAILABLE

slicable_characters.jpg
androidLogo.png

[ Oculus Quest ]

windows-logo-white-png.png

[ PC VR ]

Features

Gameplay

This pack offers everything you need to create an immersive and highly satisfying futuristic ninja game in VR!

Assets

Ever wanted to be a ninja from the future? Step into the dojo and get your hands on your very own VR/Mobile ready optimized arsenal!

Frames

Procedural-skeletal-mesh slicing, and glowing neon weapons, all optimized for the Oculus Quest and ready for any VR environment.

SheathExample_Edited.png
Shuriken_Edited.png
Cross-Platform VR Pawn
VR Katana & Sheath Blueprints
Procedural Skeletal Mesh Slicing
Procedural Static Mesh Slicing
VR Throwing Weapon Blueprints
Sci-Fi Katana & Sheath
Sound Effects
Particle Effects
Shuriken
Throwing Stars
Windmill Shuriken
Kunai
Sci-Fi Wakizashi
Project & Settings Optimized for Oculus Quest VR
Assets Optimized for VR/Mobile
Debug Code for Optimization/Testing
VR Optimized Blueprints 
Vulka & Mobile HDR Support
KatanaExample_Edited.png
Oculus Touch + Index

CONTROLS

Change Colors

  • Use Right Thumbstick Click + Rotation to change your weapon colors

Locomotion

  • Use Left Thumbstick to move

Pickup Weapons

  • Use Triggers to grab and throw weapons

Spawn Weapon

  • Use X/A + Trigger down to spawn a throwing weapon

Cycle Weapon

  • Use Y/B + Trigger down to cycle throwing weapons

close_controllers.png
knuckles_edited.png
Project Setup

CONFIGURATION

Change Handedness

  • Browse for the Sheath_BP blueprint

sheath_website.png

  • Change the "Right Handed?" value True : Right Handed | False : Left Handed

handedness_edited.png
Respawn Dummies

  • Spawning the example skeletal mesh dummies can be taxing on mobile platforms (There's a lot of complexity on them you can do without in your own project to increase performance)

  • Because of this frame rate hit, respawning the dummies is off by default, but you can toggle this feature on in the 'Weeb Manager'

Locomotion
weeb_manager.png
respawn_toggle_dummies.png
Project Settings

  • Ensure that your Android Developer Kits are set properly

android_sdk.png

  • Make sure to build for Oculus Quest/Go if that is your desired platform

oculusquest_platform.png
UE4_White.png
bottom of page